1.3.7
This update adds support for UE5.8
- Updated project file to 5.8
- Updated Film Grain Size to be compatible with the new Vec 2f format it expects. The user facing parameter is still a single Scalar to keep it backwards compatible
This update adds support for UE5.8
This update adds support for UE5.7
This update adds support for UE5.6
This update adds support for UE5.5
This update adds support for UE5.4
This update adds support for UE5.3
This update adds support for UE5.2
This update adds support for UE5.1 as well as multiple new features and bug fixes.
The UE5 update
The project still defaults to ray tracing because it gives the most accurate GI and reflections. You can however choose Lumen in the GI Method dropdown in the Core blueprint if you want to use that instead.
This is also the last version that will be released for UE4.